Version 0.5 Updated 08/09/2003

An introduction to crossfade

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We're gonna make an Real Time amplitude crossfade between two planet dust style basses at different pitches.

Download Dusty and get a decent loop - make it continuous without noticable glitch!

Dusty

Now put them both in a preset either via scsi or floppy (this may have happened automatically).

In Preset Edit Course Tune V1 +12 - click 'Next' until you get to a page entitled Voice-RTWin

On the first voice just set the lower fade to 62

On the second voice just set the higher fade to 62

Press Global - Edit All

In Cords Set a source of ModWl with a destination of AmpXfd at amount +100%

Also make sure ModWl isn't assigned to anything that you don't want it to be such as CO2Amt (the default on mine) or turn the amount to 0%

Now when you move the mod wheel it will fade from the normal pitch to higher pitch. In a moment we're gonna set an LFO to the crossfade but first.....

What the settings mean...

Go back to RTWin (Exit)

Voices RTWin
low
fadelow
high
Fadehigh
V1
0
62
127
0
V2
0
0
127
62

 

These settings are actually controller values for the Mod Wheel, LFO, or whatever RT controller you're using.

These settings are...

- asking the mod wheel to give a fade in of volume to voice 1 - from the low setting (the point on the modwl your sound starts to play at all) to the fade-low setting. So in our example it will fade from 0 at it's lowest volume to controller value 62 - it's highest volume. But! If you changed low to 20 the fade would start at 20 and finish at 82.

- asking the mod wheel to give full volume to voice 2 from controller value 0 (the low setting) - but to then started a fade-out from controller value 65 - which is your high setting (the point on the modwl your sound ceases to play at all) minus your fade-high. If we changed high to 100 in voice 2 the fade out would occur at 38 not 65. Get it.

Let's use an LFO