Version 0.5 Updated 08/09/2003
An introduction to crossfade
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We're gonna make an Real Time amplitude crossfade between two planet dust style basses at different pitches.
Download Dusty and get a decent loop - make it continuous without noticable glitch!
Now put them both in a preset either via scsi or floppy (this may have happened automatically).
In Preset Edit Course Tune V1 +12 - click 'Next' until you get to a page entitled Voice-RTWin
On the first voice just set the lower fade to 62
On the second voice just set the higher fade to 62
Press Global - Edit All
In Cords Set a source of ModWl with a destination of AmpXfd at amount +100%
Also make sure ModWl isn't assigned to anything that you don't want it to be such as CO2Amt (the default on mine) or turn the amount to 0%
Now when you move the mod wheel it will fade from the normal pitch to higher pitch. In a moment we're gonna set an LFO to the crossfade but first.....
What the settings mean...
Go back to RTWin (Exit)
|
Voices
RTWin |
low |
fadelow |
high |
Fadehigh |
|
V1 |
0 |
62 |
127 |
0 |
|
V2 |
0 |
0 |
127 |
62 |
These settings are actually controller values for the Mod Wheel, LFO, or whatever RT controller you're using.
These settings are...
- asking the mod wheel to give a fade in of volume to voice 1 - from the low setting (the point on the modwl your sound starts to play at all) to the fade-low setting. So in our example it will fade from 0 at it's lowest volume to controller value 62 - it's highest volume. But! If you changed low to 20 the fade would start at 20 and finish at 82.
- asking the mod wheel to give full volume to voice 2 from controller value 0 (the low setting) - but to then started a fade-out from controller value 65 - which is your high setting (the point on the modwl your sound ceases to play at all) minus your fade-high. If we changed high to 100 in voice 2 the fade out would occur at 38 not 65. Get it.